The game also introduces "Rage" (known as "Netsu" in-game), where the reserve character will gain a momentary stat increase if the main is sufficiently damaged as an incentive for them to tag it will not be featured again until Tekken 6. The player is encouraged to perform tag team combination attacks as part of their repertoire. A Dream Match Game with Tag Team mechanics, each battle is 2 vs 2. Released in 1999 for the arcades and 2000 for PS2. Tekken Tag Tournament ( Arcade/ PlayStation 2).It is a non-canonical 2D Fighting Game developed by 8ing/Raizing, loosely based on Tekken 3. Total playable characters: 21 (arcades), 23 (PS). The console version features a guest character ( Gon), something that would not be repeated again until Tekken 7. Gameplay is overhauled, with an emphasis on third axis fighting and more fluid movement this is arguably the moment where the series fully gains its voice. Released in 1997 for the arcades and 1998 for PS. Introduces Survival, Team Battle, and Time Attack modes, which would become staples in future games. Released in 1995 for the arcades and 1996 for PS. Total playable characters: 8 (arcades), 17 (PS). The console version has an embedded Galaga in it. Released in 1994 for the arcades and 1995 for PS. The eighth moves the family rivalry to the next generation with Kazuya seeking to bring the world under his control, while his son Jin, with the help of several allies, mounts a rebellion to stop him. The seventh game, featuring the appearance of Heihachi's wife and Kazuya's mother, Kazumi Mishima in flashback sequences, resolves the blood feud between the father and son, but does not end the Tekken series as a whole, with the story's ending setting up a new narrative. The fourth deals with the return of Kazuya, and later games continue to cover the struggle inside the Mishima family, with the Devil Gene complicating matters, and even involving an Eldritch Abomination. The third game takes place after a Time Skip and deals with Kazuya's son, Jin Kazama. Heihachi, too late to realize Kazuya's devilish power, was soundly beaten and was thrown by Kazuya into the same ravine where he was thrown by Heihachi.Įventually, Heihachi comes back and reclaims his place after Kazuya, seemingly the hero of the first story, turns out to be even worse of a person than he is, so after his victory he kills Kazuya by throwing him into a volcano. Having been thrown into a ravine when he was only five years old by Heihachi himself, Kazuya made a Deal with the Devil, survived, and trained himself so he could exact revenge. As it turns out, the tournament winner is in fact his disgruntled son Kazuya Mishima. It begins with the Mishima Zaibatsu, a conglomerate of the Mishima family, run by Heihachi Mishima, sponsoring a tournament called King of Iron Fist. note That is, without any significant sequel gaps or continuity reboots. While fighting games are not traditionally known for rich storylines, Tekken holds the Guinness World Record for the longest-running sequential video game storyline, period. This complexity has earned it many fans around the globe and extreme success in arcades (and later in console ports), and the series has a reputation for being one of the most challenging, technical yet highly rewarding fighting games a person can play. For example, main character Kazuya has over 60 moves by Tekken 7, and that's not even getting into characters like Yoshimitsu or Hwoarang, who have stances with their own dedicated movelists. Combos and special inputs are thus a bit more intuitive than other fighting games, making the series surprisingly accessible for newcomers.Ĭharacters also have massive movelists, often far exceeding almost every other fighting game series. If you press a button that uses the right arms, then the character will almost certainly strike with that arm. Punches and kicks are uniquely mapped to the four face buttons, with each one corresponding to a limb. If someone punches for example, you can just duck under it entirely. The game makes judicious use of extremely precise hitboxes for all of its characters and places heavy emphasis on frame data. Tekken is renowned for its fast paced and demanding gameplay. "Iron Fist") is one of Bandai Namco Entertainment's most popular franchises and the most successful 3D fighting game series of all time, such that it is a Trope Codifier for that subgenre. Welcome to the King of Iron Fist Tournament.
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